Sinopsis
Magic: The Gathering Head Designer Mark Rosewater shares stories, insights, and more while driving to work. Listen in and learn more about Magic!
Episodios
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#1332: Video Production
17/04/2026 Duración: 32minFor eight years, I was in charge of overseeing final-day video production for the Pro Tour. In this podcast, I talk all about it.
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#1331: Secrets of Strixhaven Set Design with Reggie Valk
17/04/2026 Duración: 34minIn this podcast, I sit down with Reggie Valk, set design lead for Secrets of Strixhaven, to talk about the set's design.
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#1329: Secrets of Strixhaven Design
10/04/2026 Duración: 34minIn this podcast, I talk about the design of Secrets of Strixhaven.
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#1328: Nostalgia
03/04/2026 Duración: 36minThis podcast is all about how Magic design interacts with nostalgia.
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#1327: More Blogatog
03/04/2026 Duración: 41minIt's been over a decade since I did a podcast about Blogatog, my blog where I answer questions daily, so I felt it was time for a second podcast on it.
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#1326: How I Have Changed as a Designer
27/03/2026 Duración: 33minLast year, I celebrated my 30th anniversary of working at Wizards of the Coast and on Magic. In this episode, I look back and explore how I've changed as a designer over the last three decades.
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#1325: Secret Lair with Lindsey Bartell
27/03/2026 Duración: 31minIn this episode, I sit down with Senior Director Lindsey Bartell to talk about Secret Lair.
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#1324: New Phyrexia
20/03/2026 Duración: 33minThis podcast is another in my ongoing quest to talk about every Magic expansion. In it, I talk about the third set in the Scars of Mirrodin block, New Phyrexia.
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#1323: Collector Numbers
20/03/2026 Duración: 33minDo I have 30 minutes of content about collector numbers? It turns out I do.
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#1322: Stretching Boundaries
13/03/2026 Duración: 33minIn this podcast, I respond to a post that proposed Magic should "stick to its fantasy roots." As a Magic historian, I make the case that Magic has been stretching the boundaries of what fantasy is since Limited Edition (Alpha). For those who like deep dives into Magic history, this episode is for you.
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#1321: Teenage Mutant Ninja Turtles with Eric Engelhard
13/03/2026 Duración: 34minFor this week's podcast, I sit down with Magic: The Gathering® | Teenage Mutant Ninja Turtles Lead Designer Eric Engelhard to talk about the set's design.
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#1320: Slideshow
06/03/2026 Duración: 30minOne of our latest design processes involves a slideshow where we show off every card in an upcoming set and make final comments before everything is locked down. In this podcast, I talk all about the evolution of the slideshow.
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#1319: Energy
06/03/2026 Duración: 30minThis podcast is all about the journey of the energy mechanic, from its original inception during Mirrodin design all the way to its first appearance in Kaladesh and beyond.
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#1318: Layering Your Mechanics
27/02/2026 Duración: 36minThis podcast is a companion to this year's "Nuts & Bolts" column. I talk all about how to slowly add mechanics to your set.
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#1317: The Magic Dojo with Frank Kusumoto
27/02/2026 Duración: 33minThe Magic Dojo was the very first major online gathering spot for the Magic community. In this podcast, I speak with its creator, Frank Kusumoto, to talk all about it.
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#1316: Mirrodin Besieged
20/02/2026 Duración: 30minThis podcast is another in my quest to record a podcast about every Magic expansion. This time, I talk about Mirrodin Besieged, the second set in the Scars of Mirrodin block and a set with one of the most unique Prereleases of all time.
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#1315: Evasion
20/02/2026 Duración: 35minIn this podcast, I talk about a core element of every design: making sure your creatures can get through and help the game end.
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#1314: BroadwayCon 2026
13/02/2026 Duración: 32minEvery year, my oldest daughter Rachel and I attend BroadwayCon, a convention dedicated to Broadway, and each year I make a podcast about it, taking all the things I learned and comparing them to Magic design. This podcast is about this year's trip.
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#1313: Lorwyn Eclipsed Play Design with Jadine Klomparens
13/02/2026 Duración: 29minIn this podcast, I sit down with Jadine Klomparens, the play design lead for Lorwyn Eclipsed, to talk about how the set was structured and balanced.